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B580 - DCS and DX11 Games . - Intel Community
Jun 12, 2025 · Seems there are issues with DX11 games with artifacts and alike and poor frame rates. Please keep the Drivers coming, however in DCS there are artifacts using heat blur on airframes. …
Intel ARC770 Doesn't work in DX11 mode [Nexon Vindictus]
Oct 8, 2023 · Arc 770 :Nexon Vindictus x64 DirectX11 (DX11 MODE) Driver version: 31.0.101.4885 System: Windows 10 pro 22H2 CPU: Intel I9 10980XE MB:Gigabyte X299X Aorus Master RAM:team …
Serious performance issues with ARC B580 - Intel Community
Mar 10, 2025 · Some games, like CS2 and PUBG, appear to be running poorly with Vulkan and DX12, but running fine on DX11. Try switching the game’s graphics API in the game settings to see if it …
poor performance in fortnite dx11 or performance mode
Dec 12, 2024 · In dx12 its fine since the card was made for it but they should at least start adding dx11 support in popular games or could ask fortnite to make dx12 performance since performance mode …
MSFS 2020 crash with DX11 and 576.02 - NVIDIA
Posted by nickeales: “MSFS 2020 crash with DX11 and 576.02”
Is Intel HD Graphics Family 3000 Not compatible with DX11?
Jan 13, 2023 · I installed the game and everything, when I run it, the game tells me that my GPU is not compatible with DX11. So I run the DXDiag and see that it's running on DX11 but when I go to the …
Intel B580 | Vram/power/frame issues with DX11 titles (DayZ, GTAV ...
Mar 21, 2025 · I am having an issue with playability with DayZ and GTAV Legacy. The problem is as follows: When starting up the game, everything will be fine. GPU will be at 100% usage, and starts …
Still having issues with some DX11 games (Watch Dogs 1)
Jun 28, 2024 · So I've been trying to make Watch Dogs 1 work the last few days on my PC, which has the Intel ARC A770. It seems that the game has a bug only with the drivers specific to Intel GPUs …
Star Citizen Vulkan Crash - Intel Community
Jan 1, 2025 · I appreciate the information. However, I wanted to mention that using DX11 only partially resolves the issue, as I still experience frequent "micro-stutters" that significantly affect the gameplay …