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Dark Souls 3 will maintain the same type of cryptic storytelling that the Souls games are known for, as Miyazaki said he prefers to leave the interpretation of the games’ stories up to players ...
“That is almost true,” Miyazaki almost answers. “In Dark Souls' design the position of enemies is fixed, so we could have intended to make the effect of Gravelord Covenant a new element seen ...
Miyazaki: Dark Souls is my life's work. Everything I came up with for Dark Souls 3 is based on my personal preferences. However, Dark Souls 3 is also actually the turning point for the franchise.
When Elden Ring Nightreign was revealed, the thing that drew the most attention was that it contained bosses from the Dark ...
While this is technically the fifth game in this mould from Miyazaki since 2009, it's clear from our all-too-brief chat and from playing Dark Souls 3 that he's still yet to burn out on this type ...
Dark Souls 3 feels like it might well end up marking a special moment, with Miyazaki's return to direct the series the perfect way to close out this chapter or the series as a whole.
In a chat with IGN, Miyazaki was asked about Dark Souls 2 and specifically about its relationship to Elden Ring, with which it shares a kind of open-ended design approach.Turns out Miyazaki's very ...
Dark Souls director Hidetaka Miyazaki revealed that he won't be directly involved in the production of Dark Souls 2.. We knew he'd handed of the directing reins to Tomohiro Shibuya and Yui ...
When asked about Dark Souls 3 DLC Miyazaki revealed that the studio has plans DLC for Dark Souls 3 and one of them will release in fall 2016. Miyazaki said: We will make two large DLCs as planned.
Hidetaka Miyazaki shares The Duskbloods worries of some Elden Ring and Dark Souls fans: "I personally am not much of a PvP person, and I wanted to make something that's satisfying even for players ...
Ask ten Dark Souls players, and you'll find nine people who died horribly between the jaws of the game's first mimic, and one filthy liar. Despite these frustrations, the Soulsborne series' traps ...
Dark Souls creator Hidetaka Miyazaki reflected on the success of Elden Ring while accepting an award at the PlayStation Partner Awards, admitting that he has "no idea" why it's been more ...
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