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Warhorse Studios, the Czech Republic-based developer behind the successful Kingdom Come: Deliverance series of RPGs, ...
Kingdom Come: Deliverance 2 writer Daniel Vávra has responded to backlash against reveals about the sequel. Vávra has rubbished claims that pre-orders of the game have been refunded en masse.
Bring your friends to One More Game's meat market and battle your way through a co-op roguelike universe in this surprising PAX East find.
Kingdom Come: Deliverance 2 has now sold more than 3 million ... about Brushes with Death in official communication posts, but dev livestream #7 did reveal that the new artist NPC introduced ...
Straight from the horse’s mouth, Kingdom Come: Deliverance series director Daniel Vávra has confirmed that in seeking to avoid offending “oversensitive” audiences, the game’s dev team at Warhorse ...
Daniel Vavra, the director on Kingdom Come Deliverance 2, has revealed during a recent interview that he’d like to see AI speed up game development, as he’s unsure of just how many more games ...
It brings a number of gameplay changes with it that we got a peek at in the recent dev livestream, and while there are some similarities to the first game, the Kingdom Come Deliverance 2 hardcore ...
The developers of the upcoming Knight's Path RPG have dismissed accusations that they copied visual elements from Kingdom Come: Deliverance 2. In conclusion, a small group of people lacking broader ...
And refine they did, but even though Kingdom Come: Deliverance 2 got smoother, it didn’t necessarily get easier. It still feels deliberately indifferent to whatever players expect from modern ...
Kingdom Come Deliverance 2 was a major success for Warhorse Studios when it released last week. If the first game is often touted by its fans as a hidden gem of sorts, this title is an ...
Bittner told GamesRadar that he favors Morrowwind over Oblivion, but both titles made an impact on the creative team behind Kingdom Come 2. "Most of our designers are in their mid 30s--like ...
Kingdom Come: Deliverance 2 dev weighs in on why it's getting harder to survive in RPGs. Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer ...
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