Dark Souls 3 improves upon its predecessor's fundamentals, which culminate into the series' most refined combat system. For example, the game does away with having a limited number of casts for its ...
Hidetaka Miyazaki should switch over to DeepSeek AI soon given it's efficiency and the potential ability to make his boss ...
When Dark Souls 3 arrived two years later, Miyazaki’s firm guiding hand was felt once again. Even if the Tomohiro Shibuya and Yui Tanimura team-up hadn’t broken off halfway through development ...
The Demon's Souls remake from Bluepoint Games is the latest PlayStation-published FromSoftware game to miss out on a PC release.
Hidetaka Miyazaki, director of most of FromSoftware’s main games, gave up the director’s chair to Tomohiro Shinuya and Yui Tanimura on that occasion. Dark Souls 2 followed in the footsteps of ...
If players were to ask the Dark Souls community which set of armor they should slap onto their Chosen Undead, chances are the vast majority of responses will end up being some var ...
Yoshida believes Hidetaka Miyazaki's love for Bloodborne prevents him from letting others work on related projects. Miyazaki's busyness with Elden Ring and its expansions hinders the development ...
Miyazaki’s most grim offering yet. Despite the incredible switch in combat, perhaps Bloodborne is most recommended for Dark Souls fans due to its return to form in level design following the ...
It'd be impossible to make this list without Dark Souls' hellaciously annoying Anor ... listen closely you can even hear director Hidetaka Miyazaki cackling to himself every time you get yeeted ...
Miyazaki-san is of course Hidetaka Miyazaki, the boss of FromSoftware. And yes, he’s incredibly successful. Not only for the influential Dark Souls series, but, most recently, the mainstream hit ...
Bloodborne is the crown jewel of the Soulslike genre, developed by FromSoftware and published by Sony Interactive ...