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Daniel Vavra has a magnificent beard and a DayZ T-shirt. He's squashed in a window on my screen, his image beamed direct from from his Warhorse studio in Prague. In another window is streamed a ...
This prompted lead writer Daniel Vávra to celebrate the new wave of success, posting about the player count. However, the post unfavourably compares the player count to that of Dragon Age ...
Now, former Mafia developer Daniel Vavra has given a glimpse into what these new machines may be capable of. Vavra heads up the Czech Republic-based Warhorse Studios and recently provided a video ...
Warhorse Studios’ co-founder and creative director, Daniel Vavra, has said that Kingdom Come: Deliverance has been wrongly accused of promoting his political views and that there’s “no ...
In an interview from 11 months ago, the co-founder of Warhorse Studios, Daniel Vávra, was asked why he chose Cry Engine to power Kingdom Come: Deliverance 2 versus something like Unreal Engine.
Despite a day-one patch more than 20GB in size, the game's creative director Daniel Vavra says fixes won't be released until some time around the end of the month. Here's our Kingdom Come ...
Former Mafia developer Daniel Vávra and his new studio Warhorse studios has shown off the next-gen game engine he's using to make his next game – an unannounced medieval RPG. You can see the ...
Warhorse Studios head Daniel Vavra has responded to the firm's leaked tech demo was released onto the net yesterday. According to Vavra, the prototype was shown running on older PC hardware ...
Is any of the same technology being used in the two games? Daniel Vavra: We love Grand Theft Auto IV, and from a technology standpoint, it does a lot of incredible things. Mafia II, on the other ...