Jason Schreier has revealed during an appearance on the Kinda Funny Games podcast that Monolith Production was struggling to implement the Nemesis System in the now-cancelled Wonder Woman game. The ...
Jez Corden corroborates Jason Schreier’s account of Codename Legacy. Surprisingly, we have an update on Codename Legacy, the Monolith Productions game that Warner Bros. cancelled and will never even ...
Today, February 25, it was announced Warner Bros. is shutting down Monolith Productions, Player First Games, and Warner Bros.
Monolith Productions‘ acclaimed Nemesis system, which was used to great success in Middle-earth: Shadow of Mordor, is still in possession of Warner Bros. thanks to a patent filed by the company that ...
Following the recent news that Warner Bros. had cancelled the Wonder Woman game that'd long been in the works at Shadow of Mordor developer Monolith Productions, and shut down that studio along with ...
TL;DR: After Monolith was folded into WB Games, new context from a former executive reveals how the Nemesis System was created to counter resale drop-offs in singleplayer titles. Since Monolith ...
I grew up playing Monolith Productions' games, so news that this 30 year old developer is being closed for a "strategic change in direction" is another kick in the teeth to anyone who loves creative, ...
Is the Nemesis System Dead Forever? – Unlocked 683 Our Xbox crew discusses the awful news of WB Games closing down Shadow of Mordor developer Monolith Productions along with two other studios. Is ...
F.E.A.R. remains one of the most innovative horror games out there, but has become increasingly more difficult to play as hardware ages Warner Bros. Interactive Entertainment The point being, Monolith ...
Ritwik is a passionate gamer who has a soft spot for JRPGs. He's been writing about all things gaming for six years and counting. Many fans believed Monolith deserved better than its ultimate fate.
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