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A fan developer is doing something that seems impossible: Porting Super Mario 64 to the Game Boy Advance. And so far, their progress is impressive. Developed and published by Nintendo in 1996 for ...
We know that Doom can run on almost anything these days, but it seems that one ambitious coder has tried his best to get Super Mario 64 running on Game Boy Advance hardware. And while it's far ...
Fast-forward to the present day, and one coder by the name of Joshua Barretto is going another step further with a custom rewrite of Super Mario 64 running on the Game Boy Advance. At the time of ...
Last month, we covered a story here on Nintendo Life about a coder named Joshua Barretto who decided to do a custom rewrite of Super Mario 64 for Nintendo's 32-bit handheld, the Game Boy Advance.
looks like it pushes the Game Boy hardware to its limits. Super Mario 64 was a jaw-dropping experience when it debuted, as gamers had never experienced a Mario game in 3D before, but the game’s ...
Developer Joshua Barretto is doing the seemingly impossible by bringing Super Mario 64 — a 3D game designed for the 64-bit N64 — to the 32-bit GBA. Simply porting the original game isn’t pos ...
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